Justin Semke
3D Asset Modeler/Environment Artist
Justin Semke
3D Asset Modeler/Environment Artist
https://www.artstation.com/justinsemke| justinpaulsemke@gmail.com| 503-875-4949
SUMMARY: A self-motivated 3D artist, who lives and breathes all things 3D design. ​Experience with the production pipeline; communicating with colleagues; organized and learns quickly when introduced to a new application; brings a positive attitude to the workspace; seeks professional opportunity as a 3D Artist.
EDUCATION:
Bachelor of Fine Arts: Game Art and Design, The Art Institute of Portland, December 2018
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Graduated with Honors
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Associate of Arts Oregon Transfer, Portland community college, 2013-2015
Software:
3dsMax, Maya, Unreal Engine, Unity3D, Photoshop, Substance Painter/Designer, ZBrush, Adobe Creative Suite
Skills:
Low poly modeling, PBR texturing, baking texture maps, High poly modeling, UV unwrapping, Detail oriented
EXPERIENCE:
Print Consultant, Office Depot
February 2019-present
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Helped customers with creation of business cards and other high-quality prints
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Handled pressure when under strict deadline
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Kept Attention to small details, to insure maximum quality of the product
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Efficiently completed tasks, while under a strict time frame
Technology Assistant, The Art Institute of Portland
May 2017 – Dec 2018
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Operated and maintained camera equipment
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Checked out rental equipment, such as lights to clients
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Facilitated training of new co-workers
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Kept equipment in working shape
3D Asset Artist/ Texture Artist, The Art Institute of Portland Student VR Production: Team Hat Trick
July 2017-March 2018
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Gave and received constructive critique, and applied it to project assignments
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Translated concept art of Art Director and Production Designer, into working Asset
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Created appropriate LODs for use in real time visualizations
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Took assets through the entire art pipeline from initial block out, to final in engine
3D Asset Artist/ Texture Artist, Global Game Jam 2018
January 25-27, 2018
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Collaborated effectively with teammates
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Closely followed art and design concepts
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Communicated progress to team leads on a regular basis
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